Just had a rule question come up playing DungeonQuest, which uses drawn tiles to make up the board. I was on my way out of the dungeon but had to go a different route, and was trying to connect back up with the rooms/tiles I'd originally laid. Let's say I was moving South. In the game you can search for a secret door and if you find one, immediately lay a tile and move to an adjacent square. So, the square I wanted to (south of my current position) move to was empty but the square beyond it was a previously lain room, which did not have a doorway facing north. I draw a straight corridor (North-South). In the game, you cannot stop in or search a corridor - they immediately continue to the next room.
So the question is, does the secret door I found get me from my current position through the corridor and into the room to the south, or does the lack of a doorway in the room to the south mean I would need 2 secret doors, which is impossible for me to get since I can't stop and search in the corridor for a door?